Tuesday, March 19, 2024

Rubicon Models: New M50 Ontos AT Vehicle Preview


Rubicon Models: Our third Weekend Teaser for March... shifting our focus from the WW2 British Churchill tank to our Vietnam War range... the M50 Ontos AT vehicle! The M50 Ontos was a US light armoured vehicle developed during the 1950s. It featured a unique design with six 106mm recoilless rifles mounted on its turret. The role of the Ontos was to provide close fire support to infantry units. It had a crew of three and was used during the Vietnam War. The M50 Ontos is notable for its distinctive appearance and specialized firepower. Our plan is to release this project as a resin multi-media kit.


Monday, March 18, 2024

Wargame News and Terrain Latest Wargame Reviews!


Check our latest reviews below and discover these great miniatures, scenery and books! Now featured are the Wargames Terrain Workshop African Themed Village Scenery, Wargames Atlantic SciFi Male & Female Cannon Fodder, MarDav Miniatures Ho-Ni III Tank Destroyer, Shieldwolf Miniatures Valkyries, Wargames Atlantic Fantasy Goblin Warband and Micro Art Studio Prepainted Multicolor WWII Normandy Town Buildings.

Wargames Terrain Workshop - African Themed Village Scenery - Check the review here

Wargames Atlantic - Plastic SciFi Death Fields Male & Female Cannon Fodder - Check the review here

MarDav Miniatures - Japanese Ho-Ni III Tank Destroyer - Check the review here

Shieldwolf Miniatures - Plastic Valkyrie Warriors - Check the review here

Wargames Atlantic - Plastic Fantasy Goblin Warband - Check the review here

Micro Art Studio -  Prepainted Multicolor HDF WWII Normandy Town Buildings - Check the review here




Bad Squiddo Games: New Paul Muller Ghoul Miniatures!


Bad Squiddo Games: New Paul Muller Ghoul Miniatures!

Daniel's Games Emporium: Glutter of Ravens: Warfare in the Age of Arthur Rules


Daniel's Games Emporium: Glutter of Ravens was first published in 1998 and became known as an essential guide to wargaming the Arthurian period. This 2024 "Author's Edition" is a reproduction of the original text but features a new layout, additional notes, and the author’s new preface. Part One contains a set of miniature wargaming rules designed to recreate and play battles in post-Roman Britain. These rules allow players to take the part of historical leaders, who field an army representing the warriors of their kingdom and fight using the tactics of the period. The rules are fairly simple to learn, and there are no hard and fast restrictions governing the size of miniatures used. Part Two will be of interest to anybody who cares for the historical King Arthur and the military history of his time. This part of the book describes the warriors of the period, the way in which battles were fought, and the equipment used by the fighting man of Arthurian Britain. I've also made available a printable Army Sheet and QRS in case you just buy the printed version of this book.

Important note about the Author’s Edition: With the closure of the original publisher, Outpost Wargame Services, Glutter of Ravens fell out of print so I decided to revive it. I’ve done this as a labour of love to keep my vintage book about early medieval wargaming in circulation and also finally make it available as a PDF. It’s a “dead system” because I gave the rules a major overhaul when Osprey Games came knocking some years ago; Dux Bellorum (Osprey Publishing, 2012) is a revised and much-changed reimagining of my original Glutter of Ravens concepts and I feel that it’s a more viable game to play this side of the year 2000. That said, I do think it’s worth giving these rules a run out for old times’ sake and I had great fun dusting off this original version and getting a few games in. As with many rules from that time, assumptions are made about the players’ knowledge of wargaming in general and their ability to “fill in the blanks” – as a consequence, I do not recommend Glutter of Ravens as a beginner’s set of wargame rules but as an archaic and arcane set of rules for more experienced wargamers to revisit. A major caveat for Part Two of the book – The Resources – is that the content was written a quarter of a century ago and has not been updated. Re-reading it, there’s little that I’d say is definitely now “wrong”, but so much more has since been discovered about the period and some of my own views have changed considerably. My more recent books present my evolving thoughts on the history of the period. Check these new rules here


Warlord Games: Price Rise Announcement!


Warlord Games: The costs of manufacturing and materials have increased globally over the last couple of years. We have held off on such costs affecting our pricing for as long as possible, but unfortunately it's something we can no longer avoid. As of 2nd April 2024, a price rise averaging 6%, will be rolled out across all Warlord Games products. Books and third party items will not be affected.


Eureka Miniatures: New 28mm Civilians and Bronze Age Greeks


Eureka Miniatures: 28mm Civilians and Bronze Age Greeks. Eureka Miniatures is excited to release the following new sets to our 28mm Bronze Age Greek and 28mm Civilians range. These new miniatures feature sculpting from Alan Marsh, Kosta Heristanidis and Paul Clarke.

A whole host of Ancient Civilians suitable from the late Bronze Age to Roman times. Alan Marsh and Kosta Heristanidis have teamed up beautifully to create workers, merchants, goat herders, a mule team, Women weaving while they possibly wait anxiously for their husbands to return and Minoan Bull Leapers!

100CIV065 Minoan Bull Leapers (3 figures and a bull)
100CIV066 Market Day
100CIV067 Labourers and artisans
100CIV068 Penelope and the Loom
100CIV069 Goat Herders
100CIV070 Mule Team


Crooked Dice: New Mutant Martial Artists!


Crooked Dice: New Mutant Martial Artists!

Sunday, March 17, 2024

Wayland Games: The Kroot Send Out A Hunting Pack!


Wayland Games: Everyone's favourite T'au auxiliary force, the Kroot, are hot on the trail of their prey as the Kroot Hunting Pack Army Set is available to pre-order now! With so many ferocious models packed inside one box, let the hunt begin! Return to the Deathgorge this week, as the new Zondara's Gravebreakers Warband raises a ruckus (and the undead) with a potent necromancer leading their animated corpses into battle. Check them here


Footsore Miniatures: New Vikings Kickstarter Preview!


Footsore Miniatures: New Vikings Kickstarter Preview!


Element Games: New Warhammer 40K Kroot Hunting Party!


Element Games: New Warhammer 40K Kroot! Check them here and join the hunt!

Friday, March 15, 2024

V&V Miniatures: New 13th Century Mounted Rus Warriors


V&V Miniatures: New 13th Century Mounted Rus Warriors


Printable Scenery: 3D Printable Future Gothic Scenery Range


Printable Scenery: Gothic - The Future Gothic scenery reflects possible dystopic futures. From planets completely covered in factories to others who’s architecture reflex’s the influence of the church on the population. These stark sets of 3D printable terrain are the perfect fit for your games of Warhammer 40K, Necromunda, Kill team and other sci-fi RPG’s. Check the large Gothic scenery range here



Henry Hyde Limited: Shot, Steel & Stone: The Bare Essentials - Wargame Rules


Henry Hyde Limited: hot, Steel & Stone is an easy-to-learn set of horse and musket era rules that first appeared in the author's best-selling book The Wargaming Compendium (Pen & Sword, 2013). They are suitable for playing battlegames set in the era from approximately 1685 (when bayonets became common) through to about 1850, when rifled muskets started to dominate the battlefield. Expansions to the rules are planned to cover the earlier, late Renaissance era, as well as later conflicts both in Europe and the Americas up to the 1870s.

This version of the rules has been fully updated and expanded with the collaboration of many wargamers over the course of ten years. It has been playtested in games both small and large, including huge, multi-player games in which armies numbering thousands of miniatures per side have clashed in 18th century pitched battles set in the author's Wars of the Faltenian Succession imagi-nations campaigns.



The rules are scale-agnostic, and there is no need to re-base your miniatures as long as your basing is consistent. The size of your miniatures doesn't matter either, and games have been played successfully with figures ranging from 6mm up to 30mm. It is possible to adapt to very small table sizes, or increase the number of miniatures per base for a strikingly realistic look and feel to your games.

The system is IGO-UGO, with variation to enable the non-active player to react to enemy action, and there is no need to write orders. It's entirely up to you whether you decide to remove casualties inflicted or record them using small dice, dials or other markers—even the old-fashioned method of writing them down!

A key aspect of the rules is the command and control system, which places real emphasis on the abilities of local commanders on the spot controlling individual brigades. Players must think carefully before stepping in with their commander-in-chief, lest he blunder in his attempt to take over and cause problems for the entire army.

The combat systems are fun and involve plenty of dice-rolling to deliver crashing volleys or devastating charges. One innovation in the rules is to recognise the importance of being able to strike first in melee, such as when pikemen or lancers attack units who have shorter weapons.

This edition also includes a section of more quirky and interesting rules to cover colonial warfare, including some requested by players participating in the campaigns taking place in the author's imaginary settings of Byzarbia and Dahlia-Chindrastan. Fear not, they work just as well in real colonial campaigns, such as in Egypt or India!

Games of around a dozen units per side can easily be played in an afternoon or evening, and even much larger battles rattle along at a good pace. Of course, your wargames can be played in a more leisurely fashion if so desired, with plenty of opportunities for chat as games unfold in a 'narrative' way, with the fate of favourite regiments and brigades hanging in the balance!

This version of the rules has been deliberately stripped back in what some might even consider to be an old-fashioned way, to provide the bare essentials of the rules with a simple, black-and-white presentation, in order to keep costs—and therefore the cover price—to a minimum. By doing so, the author hopes to enable as many people as possible to give the ruleset a try.

However, those who like the 'eye candy' aspect of wargaming will not be disappointed, because a full-colour, hardback 'Deluxe' edition with additional material is planned. The rulebook contains links to downloadable PDF playsheets that you can print out at home or keep on a hand-held device, as well as additional material for inspiration. Finally, the rules may look and play in a simple way, but they are based on the author's 50+ years experience as a wargamer with a passion for military history, and game results are always historically plausible.

Empress Miniatures: New WWII British Paratroopers Preview


Empress Miniatures: New WWII British Paratroopers Preview

Mortian: New Scifi Radar and Rocket Launch Silo Preview


Mortian: New Scifi Radar and Rocket Launch Silo Preview



Diehard Miniatures: New E-Corp Unit, Elite Bounty Hunters and Orc Mercenaries Preview


Diehard Miniatures: New figures being added for Diehard Miniatures next KS campaign coming in May-June, these figures will be part of the first master mould. Our E-Corp unit, Elite Bounty Hunters and Orc Mercenary units are filling out nicely




Daniel's Games Emporium: Glutter of Ravens: Warfare in the Age of Arthur Rules


Daniel's Games Emporium: Glutter of Ravens was first published in 1998 and became known as an essential guide to wargaming the Arthurian period. This 2024 "Author's Edition" is a reproduction of the original text but features a new layout, additional notes, and the author’s new preface. Part One contains a set of miniature wargaming rules designed to recreate and play battles in post-Roman Britain. These rules allow players to take the part of historical leaders, who field an army representing the warriors of their kingdom and fight using the tactics of the period. The rules are fairly simple to learn, and there are no hard and fast restrictions governing the size of miniatures used. Part Two will be of interest to anybody who cares for the historical King Arthur and the military history of his time. This part of the book describes the warriors of the period, the way in which battles were fought, and the equipment used by the fighting man of Arthurian Britain. I've also made available a printable Army Sheet and QRS in case you just buy the printed version of this book.

Important note about the Author’s Edition: With the closure of the original publisher, Outpost Wargame Services, Glutter of Ravens fell out of print so I decided to revive it. I’ve done this as a labour of love to keep my vintage book about early medieval wargaming in circulation and also finally make it available as a PDF. It’s a “dead system” because I gave the rules a major overhaul when Osprey Games came knocking some years ago; Dux Bellorum (Osprey Publishing, 2012) is a revised and much-changed reimagining of my original Glutter of Ravens concepts and I feel that it’s a more viable game to play this side of the year 2000. That said, I do think it’s worth giving these rules a run out for old times’ sake and I had great fun dusting off this original version and getting a few games in. As with many rules from that time, assumptions are made about the players’ knowledge of wargaming in general and their ability to “fill in the blanks” – as a consequence, I do not recommend Glutter of Ravens as a beginner’s set of wargame rules but as an archaic and arcane set of rules for more experienced wargamers to revisit. A major caveat for Part Two of the book – The Resources – is that the content was written a quarter of a century ago and has not been updated. Re-reading it, there’s little that I’d say is definitely now “wrong”, but so much more has since been discovered about the period and some of my own views have changed considerably. My more recent books present my evolving thoughts on the history of the period. Check these new rules here


WIP Games and Miniatures: New 10mm Saxons, Vikings, Berbers and Christian Spanish!


WIP Games and Miniatures: New 10mm Saxons, Vikings, Berbers and Christian Spanish!






Puppetswar: New SciFi Orc Tracker Chieftain Character


Puppetswar: New SciFi Orc Tracker Chieftain Character


Thursday, March 14, 2024

Pen and Sword: Wargaming and Tabletop Miniatures, Scenery Books!


Pen and Sword: Wargaming and Tabletop Miniatures, Scenery Books! Check them all here

Pen & Sword's new wargaming books will offer original sets of rules and supporting scenario books across a wide range of periods, plus more general books on various aspects of the hobby, such as modelling, painting miniatures and making terrain. They are commissioned and written by wargamers for wargamers. Whether you are a veteran gamer or a new recruit to this fun, fascinating and increasingly popular hobby, there is sure to be something here for you.


Printable Scenery: Cool Fantasy Shadowfey Wilds Scenery!


Printable Scenery: Cool Fantasy Shadowfey Wilds Terrain Range Check here




WiP Games and Miniatures: New 28mm Ancient Greeks - Hoplites, Officers and More!


WiP Games and Miniatures: New releases for our 28mm Greeks are now in stock and on the website, and they're great value for money! 10 duplicate white metal miniatures, (including shields) for £10!! Just glue the shield on and they're ready to go! Plus, every one of our miniatures can be ordered in singles, so command groups, or even a group of unique figures for a skirmish style game isn't a problem.


Daniel's Games Emporium: Glutter of Ravens: Warfare in the Age of Arthur Rules


Daniel's Games Emporium: Glutter of Ravens was first published in 1998 and became known as an essential guide to wargaming the Arthurian period. This 2024 "Author's Edition" is a reproduction of the original text but features a new layout, additional notes, and the author’s new preface. Part One contains a set of miniature wargaming rules designed to recreate and play battles in post-Roman Britain. These rules allow players to take the part of historical leaders, who field an army representing the warriors of their kingdom and fight using the tactics of the period. The rules are fairly simple to learn, and there are no hard and fast restrictions governing the size of miniatures used. Part Two will be of interest to anybody who cares for the historical King Arthur and the military history of his time. This part of the book describes the warriors of the period, the way in which battles were fought, and the equipment used by the fighting man of Arthurian Britain. I've also made available a printable Army Sheet and QRS in case you just buy the printed version of this book.

Important note about the Author’s Edition: With the closure of the original publisher, Outpost Wargame Services, Glutter of Ravens fell out of print so I decided to revive it. I’ve done this as a labour of love to keep my vintage book about early medieval wargaming in circulation and also finally make it available as a PDF. It’s a “dead system” because I gave the rules a major overhaul when Osprey Games came knocking some years ago; Dux Bellorum (Osprey Publishing, 2012) is a revised and much-changed reimagining of my original Glutter of Ravens concepts and I feel that it’s a more viable game to play this side of the year 2000. That said, I do think it’s worth giving these rules a run out for old times’ sake and I had great fun dusting off this original version and getting a few games in. As with many rules from that time, assumptions are made about the players’ knowledge of wargaming in general and their ability to “fill in the blanks” – as a consequence, I do not recommend Glutter of Ravens as a beginner’s set of wargame rules but as an archaic and arcane set of rules for more experienced wargamers to revisit. A major caveat for Part Two of the book – The Resources – is that the content was written a quarter of a century ago and has not been updated. Re-reading it, there’s little that I’d say is definitely now “wrong”, but so much more has since been discovered about the period and some of my own views have changed considerably. My more recent books present my evolving thoughts on the history of the period. Check these new rules here


Black Scorpion: New Fantasy Foot Knights Preview


Black Scorpion: Now some new stuff! Foot Knights 1 will be released at Salute! We also plan a 2nd pack and character to be previewed soon. Sculpey/fimo hand sculpted.


Old Man's Creations: New French Napoleonic Characters Preview


Old Man's Creations: Our latest French Napoleonic miniatures sculpts for skirmishes on 28mm. A French Light infantryman returning from Moscow. And the Hussar General Lasalle . Sculpted from mr. Zouliatis as usual.


Rubicon Models: New Plastic British Churchill MK III Avre Preview


Rubicon Models: Weekend Teaser for our second week of March... 3D drawings of our British Churchill Mk III AVRE Engineering Vehicle, approximately 700 Built, armed with a Petard 230mm Spigot Mortar. NOTE: The various AVRE variants are still a work in progress. We first focused on the different turrets and then worked on the add-ons and upgrades. In the end, all the variants will be historically correct.


Element Games: New Warhammer Age of Sigmar Dawnbringers!


Element Games: The next instalment of Dawnbringers is on the way to Warhammer: Age of Sigmar. The Harpy Queen Krethusa descends to sew havoc upon the Mortal Realms. Get your copy here


Heresy Miniatures: New Fantasy Snow Trolls Preview


Heresy Miniatures: New Fantasy Snow Trolls Preview

Spellcrow: New Fantasy Argatoria Trygodrons Release


Spellcrow: New Fantasy Argatoria Trygodrons Release